Halo Infinite All Banished Targets Weapon Variants buffs

For Halo Infinite players, this guide is going to explain what changes each weapon variant has and the target you get the weapon from, let’s check it out.

Just a list of the differences

Inka ‘Saham / Rapid Fire Pulse Carbine (faster rate of fire)
Thav ‘Sebarim / Arcane Sentinel Beam ( Increased damage and decreased ammo, faster cooldown)
Okro ‘Vagaduun / Dualist Energy Sword (Faster movement, attack and recovery)
Bipbap / Calcine Disruptor (Increase damage and area of effect electrical damage)
Briglard / Unbound Plasma pistol (Charging fires multiple shots, less shots to disrupt shield, larger bullets)
Barroth / Stalker Rifle Ultra (Faster fire rate and bullet velocity)
Zeretus / M41 Tracker (Homing missiles)
Balkarus / Riven Mangler (Slower fire rate, increased bullets/damage per shot)
En’Geddon / Rushdown Hammer (Increased movement and attack speed, increased damage)
Ik’Novus the Devourer / Volatile Skewer (Explosive ammo)
Arthoc / Ravager Rebound (Ricocheting ammo)
Writh Kul / Pinpoint Needler (Homing shots that can track multiple targets)
Skimmer Patrol / Purging Shock Rifle (Increased range and damage)
Myriad / Backdraft Cindershot (Shots fragment and explode)
Ordo ‘Mal / Scatterbound heatwave (Tracking ricochets)


That’s all we are sharing today in Halo Infinite All Banished Targets Weapon Variants buffs, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author ExplodedMrT

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