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Total War: WARHAMMER III Initial Optimization Guide

For Total War: WARHAMMER III players, if you just start playing this game, this is an optimization for a better gaming experience, let’s check it out.

Important PC Specs

I7 9700k 4.6Ghz
EVGA GTX 1080TI
16GB RAM
Plus I play at 1440p (Bear this in mind)I’m also on the newest Geforce Game Ready Driver.

Initial Benchmark

This is my opinion, when I bring a setting down, I bring it with full knowledge that the game might not look perfect, but most of the time you’re looking at a birds eye point of view anyways so.

P.s , all of my testing was done on the battle benchmark.

High settings (BASE)
On high settings, I was getting 61FPS which isn’t all that bad to be honest, but we can make it a lot better.
Total War: WARHAMMER III Initial Optimization Guide

Low settings
152.8 FPS
Total War: WARHAMMER III Initial Optimization Guide

AA and shadows
Bringing shadows to medium (3FPS more) and the AA from TAA to FXAA netted me a whopping 12.7 FPS increase with (Again, in my opinion), minimal change to the look of the game that justifies almost 13FPS.
Total War: WARHAMMER III Initial Optimization Guide

Texture Filtering
Bringing this up to 16x makes minimal difference to your FPS, less than 1FPS lost.
Total War: WARHAMMER III Initial Optimization Guide

Screen Space Reflections and Sharpening
5.6 FPS gained when turning these off, sharpening is a personal choice of mine, sometimes it looks alright but I prefer less.
Total War: WARHAMMER III Initial Optimization Guide

SSAO
Turning on SSAO loses you 8FPS, sure it can make the foliage and grass beautiful but again, up to you.
Total War: WARHAMMER III Initial Optimization Guide

Lighting
Turning this down to low brings about 10FPS, however, certain effects such as the glow on the Ice Guard’s Glaives for example look less bright and toned down, though I’ve initially found that other than that on perhaps the darkness of certain shadows, it doesn’t make too much of a difference.
Total War: WARHAMMER III Initial Optimization Guide

Fog
Turning this down to Low nets me about 7.5 FPS increase.
Total War: WARHAMMER III Initial Optimization Guide

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Tree, Grass, Building, Terrain detail
Turning these all to medium from high only gave me about 3FPS increase so I wouldn’t think it was worth turning them down.
Total War: WARHAMMER III Initial Optimization Guide

Unit detail
Turning this down to medium from high gave me less than a 1FPS increase, not worth it.
Total War: WARHAMMER III Initial Optimization Guide

VFX detail
Turning this down to medium from high was quite substantial with just over 13FPS gained. This is quite substantial as it effects spells, fires, explosions, etc. so test them both and see what you prefer.
Total War: WARHAMMER III Initial Optimization Guide

Conclusion

To conclude, the below settings are what I’ll probably be running and testing around with as I believe it meets a mix of both performance and a graphically impressive game.

Total War: WARHAMMER III Initial Optimization Guide

That’s all we are sharing today in Total War: WARHAMMER III Initial Optimization Guide, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author Sam8872

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